View Full Version : C&C Tiberian Sun Temple of NOD

12-27-2007, 06:42 PM

I had some time to brainstorm what casemod to build when I would buy my new PC. Then I came up with the idea to a build Tiberian Sun NOD casemod. So I went on Google and came across a number of nice pictures of the temple of NOD. This person has made a number of graphical images the temple or NOD for the Westwood Company.

Thank you cybergooch (http://www.cybergooch.com)


When I looked at the images I just HAD to make it.

The Next step was to plan what to do with the design.
I wanted to add some really nice Features in my mod, never seen before and wanted to build much of the stuff myself.
As I am an electrical engineer I just had to make most of the electronic designs myself.

I wanted to have a top end PC in this case mod with water cooling systems.
I first made some templates and did some calculations, from this I came to believe it would be very hard to integrate the water cooling and the PC system into one case because of its inefficient curves.

I then started thinking about making a second mod to place next to the temple.

I came up with another cool building : the obelisk of light.
This building incinerates tanks and units in the game.
I wanted to place the water cooling systems in this building and create a WORKING laser in it.
With this laser I want to make some laser shows like projecting the NOD logo in some sort of 3D rotating image.

In their own rights these are 3 big projects to manage but even that was not enough for me some months later when I had most of the shapes cut into foam, I got the idea to make the Tiberian sun flame tank (devils tongue).
Capable of throwing real flames and grinding stuff to pieces.


This Is how I managed to create 4 big projects into one.
And to keep this forum fairly readable I tried to split the projects into Pieces.

I hope this will prevent most misunderstanding's, If you have any questions, just ask me and I'll try to explain it the best I can.

It can also take a while before all pages are translated from dutch to English, because I posted all my progress before on GOT (http://gathering.tweakers.net/forum/list_messages/1126281)
(first post april 13 2006)
jdbnsn is helping me with the translations. :banana:
hereby thank you!

I hope you will enjoy the mod !

Temple of NOD updates
Update 1 - Temple of NOD - december 27 2007 / The first designs, templates and cut outs. (http://www.thebestcasescenario.com/forum/showthread.php?p=163157#post163157)
Update 2 - Temple of NOD - January 10 2007 / further sanding, plastering and making the molds (http://www.thebestcasescenario.com/forum/showthread.php?p=165562#post165562)

Obelisk of light updates
Update 1 - Obelisk of Light - Januari 2 2008 / The first designs, templates, cut outs and molds. ( http://www.thebestcasescenario.com/forum/showthread.php?p=163989#post163989)

Devil's Tongue Flame Tank updates
Update 1 - Devil's Tongue Flame Tank - 2 February 2008
Update 2 - Devil's Tongue Flame Tank - 15 april 2008 (http://www.thebestcasescenario.com/forum/showthread.php?p=183060#post183060)
Update 3 - Devil's Tongue Flame Tank - 3 june 2009 (http://www.thebestcasescenario.com/forum/showthread.php?p=245671#post245671)

12-27-2007, 06:45 PM
Awesome! Glad to see you are posting this, I think these folks are going to love the final result. I apologize for not getting the translation done sooner but it's a slow process and the fact that I had it 75% done and lost all my progress makes it hard to get motivated to work on it. I still have it broken up into 8 more files of various sizes and I'll finish the rest asap. Welcome to TBCS!

12-27-2007, 07:18 PM
Holy crap, I just followed your original link. I can't wait to be able to read about this. Welcome to TBCS!

12-27-2007, 07:22 PM
Update 1 - Temple of NOD - december 27 2007

The first designs, templates and cut outs.

I based the design on the above pictures. This had to be done so that it would be a reasonably good computer and the design would not impede itís functionality. During the designing of the project I encountered the following problems:

ē Where do I put the DVD-rom?
ē How high must the building be to accommodate a pc?
ē Where could I use the tower for?
ē Where will I place the components of the computer?

The beginning:

It was time to start on the casemod and not worry about the above problems for the time being. So I will solve the problems at a later stage of the building process. For the material, I wanted to use polyester because almost all forms can be shaped from it. For the DVD-rom problem I had devised a reasonable solution, I would like to attach the inner shell which resides in the front of the mod(the thing which resembles some sort of mouth) to My DVD-rom player.
Then if you would touch this inner scale, the DVD rom should open so you can load a DVD.

I made the casemod 16cm high, so the whole model must 90x60x16cm (L x W x H) to be proportional . This may be quite large in size, but it will be pretty faithful to the original design.

Since the glue dries rather slow, (12 hours), I could only glue 1 plate per day. This is very slow because most types of foam react very badly to solvents. But anyway, I got started with the tools that I had, these are the tools I used:

-Beer (one of my primary labour agreements ;) )
-polystyrene foam
-hand-held soldering iron (to slice/melt the foam)
-serrated loaf knife (thanks mom, now you know where I got that)
-shack knife

I used the serrated knife to shape this:

The reason I chose the this high density foam is because itís easy to cut and shape. The bad part is that this it is more expensive than polystyrene foam

Here we have the glue:

All right, we are ready so letís begin making the first shapes in the material. I placed the plate on the ground and will draw the shapes on this:

Here it is after I have cut out first the plate with the razor along the lines. Then on another plate, Iíll draw the same shape and glue them together.
In the photo below you can see I glued 4 foam plates, each 4 cm thick on top of each other.
As you can see that the base of the temple has already been made. So the foam is up to approximately 16 cm thick had trouble difficulty getting the shapes cut.

As you can see have I added extra foam and have not yet cut it to size...especially with the front and the rear. I have used this picture as a good reference of the temple to make sure that the dimensions do not deviate from the original design.

Here I have I used the serrated knife to shape the widest parts of the sides (where it needs to be rounded). And then with the sanding machine I made nice round edges. I havenít sanded all of the corners down to size yet to leave room for adjustments (It gets easier from there)

When gluing I had forgotten the last piece on the rear top there needs to be a space that fits another structure, but it will still fit. So I cut out the space and glued another piece of foam in the space as you can see.

The hardest part of this free style modeling is to keep the model symmetrical.

I would like to show off my self designed tool here:
This is my soldering iron which hold a metal piece bent into the shape I wish to cut.
This kind of cutting is one of the things I like about foam.

This youtube movie shows how easy it is to model with this iron

With the sander I grind down all uneven area's on the model, I use fine sanding paper with this foam about P140.

I placed a small scale model on top to compare the shape and see how true to the original I have remained.

I have been sitting here with the soldering iron under the scale model slicing out sections until I get just the right depth. And as well as in-scale, I have also been rounding the edges to see how even it is.

So it looks approximately true to the original shape of the model.

I now remove the scale because this is going to be part of the template (this is much harder than the other parts to keep in correct shape).

Then in the place where the scale I removed even more material keeping nice smooth margins everywhere using the soldering iron in the middle of the outer scale and melted out a small area to match the shape in the drawing...

Here is the model again completely smooth and polished to the texture that was desired.

I have also polished the other side now, in the picture there is the top portion which sits on top, I not exactly sure how I am going to make this. That will still depend a little on the tower.

Here I have glued 3 pieces of foam on top of each other with the intention of cutting out a space here and later fit the temple of NOD tower.

With the soldering iron I have sliced the foam just outside the marked edges of the tower so it will be easier to go back and trim the fine details later.

This picture shows how the shape of the tower will look, it will be a lot thinner when the shaping continues. I donít know how the top should be made.

END OF The first designs, templates and cut outs. part 1

12-27-2007, 10:06 PM
AWESOME! I love the CnC universe. I am definitely gonna be following this mod. +rep

12-27-2007, 10:24 PM
By the way, is the translation pretty accurate?

12-28-2007, 12:50 AM
The Temple of Nod (http://www.bit-tech.net/modding/2006/09/18/Temple_of_Nod/1) has already been done.

12-28-2007, 01:16 AM
The Temple of Nod (http://www.bit-tech.net/modding/2006/09/18/Temple_of_Nod/1) has already been done.

That's okay, there are multiple Doom mods, BF2 mods, R2D2 mods, etc... Everyone does their work differently.

12-28-2007, 02:35 AM
The Temple of Nod (http://www.bit-tech.net/modding/2006/09/18/Temple_of_Nod/1) has already been done.
As for that temple, that one is from Tiberium dawn.
Tiberium sun is its successor.

I think that swedish guy did his job pretty good but I like the Tiberium Sun temple of NOD design better.


Yes most translations are pretty good, I needed to do some shifting here and there and there were some typos but its was pretty straight forward.

12-28-2007, 07:53 AM
I like the buildings in Tiberium Wars the best...

anywho, on to the mod: I like it so far. I don't care if it's been done before (although admittedly a different generation of NOD was done), I still can't wait to see your approach.

12-28-2007, 09:45 AM
I like the buildings in Tiberium Wars the best...

anywho, on to the mod: I like it so far. I don't care if it's been done before (although admittedly a different generation of NOD was done), I still can't wait to see your approach.

I must say the TW temple is verry nice too :D
Shame the game wasn't released when I was working on my current mod :D

12-28-2007, 10:31 AM
That's okay, there are multiple Doom mods, BF2 mods, R2D2 mods, etc... Everyone does their work differently.

I agree. One of the fun things about this forum is that you can see how things were done differently.

12-28-2007, 12:23 PM
The beautiful thing about art is each has their own perspective.

Loving the mod so far mate.

Foam crafter extraordinarre.

12-31-2007, 01:42 AM
OMG yes! The command and conquer series is one of my favorites. This looks real good so far, hope it keeps going well. Looking forward to updates.

01-01-2008, 07:25 PM
Update 1 - Obelisk of Light - January 2 2008

The first designs, templates, cut outs and molds.

I made some cut-outs in foam to decide what measurements to take for the obelisk.
This are the pieces of foam it will be created out of.

transferring a drawing on the foam before I'll cut it out.
I tried to get the look of the in-game design, sadly there was a lack of good high res designs of the obelisk.

The design after it was cut out.

After some cutting and sanding this is the result , as you can see it is about 42 cm wide.

Now cutting out the obelisk tower.

This is how it looks on top of the base

I cut out the lower part of the tower, I am waiting a bit with the top part because I am still not so sure how to obtain the best result.

This is how I cut it out, I am not so pleased with the result at this state, later I'll redesign a better looking top.

To protect the foam from the epoxy and to obtain a good smooth surface I am plastering the model.

It is pretty rough at this state, the plaster takes about 4 hours to dry.

How it looks after it has been sanded

Also the tower has to be done.

I sadly lost some pictures here but this is the new redesigned tower, plastered and done.
I like this design way better

After I rubbed on bee wax on the model (so it will release easily at a later state) it was time for the gel coat.
This is a sort of soft smooth top layer before you start laminating with epoxy.

The tower and the base after they had been laminated and cured.
These will form the negative molds in which I will create the true obelisk.

Now removing the foam.
I like the hammer part ;)

It is a lot of foam...

Now I am removing the last parts of plaster which still reside in the mold, the goal is to get the molds as smooth as possible.

As it is impossible to release the future tower from its mold in the old state it had to be cut in 2 parts.

The next step is to create the results using my new molds.
These pictures will be shown in the next update.

01-01-2008, 09:42 PM
Update 1 - Devil's Tongue Flame Tank - 2 February 2008

As I told before, I wanted to make a cool robot which could run on its own and be able to do some cool stuff.

So I came up with the cool Devil's Tongue flame tank, As you might suspect the thing will be able to throw some real large flames

I started with making a cardboard model and creating the basic model with it.

It will have to accommodate at least one battery, I prefer even more.

Time to Start on the tank, It will be crafted out of Aluminum because It has to withstand flames.

This case can house 2 batteries easily...

Creating the back of the tank, at the top the motors will be positioned.

This is how it looks with the lid on.

The front attached...

and a view from the back...

I am sawing a raw block of aluminum, this will become the drive train.

After some milling and fitting, there are 2 45 degree gears installed, 2 bearings and a motor.

You can see them run in these movies:

I ordered track at conrad, it looks very nice :D

And from the back...

I milled small blocks to hold the shafts

Next it was up to create and test some flame throwers.
Milling some aluminum...

This will become the inner nozzle of the flame thrower.
This part is critical to a good flame thrower as it will create a vacuum to pull in liquid fuel and then mix that together.

almost done, just have to cut it now.

This part is used to connect an air hose.

The boring isn't as critical as it was with the inner nozzle.

Just need to cut it now.

The flame thrower assembled...

The flame thrower in exploded view

You can see the inner nozzle good here

Ahh my pyromaniac setup. :twisted:

I shot some movies of mixtures with different fuel and pressure mixes.
you can see them here.
the largest flame I achieved was about 3 meters long.

4 BAR spiritus:

7 BAR spiritus:

4 BAR lamp oil

4 BAR Thinner

7 BAR thinner

I Did some more experiments with gasoline but That was too crazy to show, The only thing you see is flame :D
But You could say I can use pretty much any flammable liquid.

More to come SOON :D:twisted:

01-01-2008, 10:52 PM
oh sweet jesus.... that is an awesome little flame thrower

*adds an item to the list of things to make in a machine shop*

01-02-2008, 03:33 AM
that is really freaking cool. my only questions about the flame tank though are,
It looks like your gear ratios for the track are a little small, you sure you'll get enough from them to actually move the thing with all the weight without blowing circuit breakers?

and with the flamer, just because I'm a safety guy in my job, you have any anti blowback mechanism installed in the device? or what about an automated cutout/extinguisher thing?

The boy 4rm oz
01-02-2008, 04:44 AM
Man YOU ARE GOD!!! This is fantastic. +rep and subscribe

01-02-2008, 06:04 AM
that is really freaking cool. my only questions about the flame tank though are,
It looks like your gear ratios for the track are a little small, you sure you'll get enough from them to actually move the thing with all the weight without blowing circuit breakers?

does this say enough (I am a lot further than you might expect :D)

and with the flamer, just because I'm a safety guy in my job, you have any anti blowback mechanism installed in the device? or what about an automated cutout/extinguisher thing?
I was thinking about a Co2 cardridge, but I think the problems will be minimal as I am not playing with gasses but with liquids.

The boy 4rm oz
01-02-2008, 06:14 AM
It's ALIVE!!! lol, that looks soooooooon cool, can't wait for the finished product.

01-02-2008, 05:09 PM
Wooow. Nice toy... You can go to that TV Show where robots fight each other :)

01-02-2008, 06:14 PM
Holy crap! I don't recall seeing that in the worklog I've been translating, that is cool as hell! I've never seen anyone actually pull this off.

*Disclaimer, don't try this at home, it's very dangerous, cyclonite is a professional and makes it look easy.

01-02-2008, 06:29 PM
Holy crap! I don't recall seeing that in the worklog I've been translating, that is cool as hell! I've never seen anyone actually pull this off.

Thank you for the complement more to come soon

01-08-2008, 09:46 PM
<school girl giggles>
hee hee heee heeeee heeeee heeeeeeeee1!!!!!!!!!!111!111!!one OMG FTW!
</school girl giggls>

01-08-2008, 10:54 PM
You had to see this coming.

Drum Thumper
01-08-2008, 11:12 PM
Two words come to mind.

HOLY *%$@!

Wow. Definite rep, subscribe and a digg to boot.

01-09-2008, 03:26 AM
Good to see you here (at TBCS and in the featured section :p)

01-09-2008, 03:57 AM
This is so awesome!!!!!!! I am definetly subscribed & + rep :D

01-09-2008, 04:06 AM
Wooow. Nice toy... You can go to that TV Show where robots fight each other :)

that would be battle bots my friend. but i think it ouw be too vunerable unless he heavily armored it.

01-09-2008, 07:27 AM
Awesome. Pure awesome.

Completely Dugg. +rep to you too.

01-09-2008, 10:33 AM
Thank you very much for your replies, I'll try to finish another update today.
I was working on it yesterday but My girl got angry because "I didn't give enough attention"

01-09-2008, 03:32 PM
Nice job on the foam! This is definitely a watcher. :up:

Oh yeah, and I like the flames too. :twisted:


01-09-2008, 09:03 PM
Update 2 - Temple of NOD - January 10 2007

further sanding, plastering and making the molds

I got rid of the square look , by removing some of the sides and then sanding it down.

This is how it looks on top of the rest.

Here I cut away some foam to create nice curves as seen in the pictures.

Then I removed the parts where the windows would be.

You can see the back of the model here.

This foam has one drawback, It reacts to epoxy resin so I have to protect it.
I do this by applying a layer of plaster.
I use various roughnesses of plaster, I begin with the roughest as the base layer.
You can see the mix here.

I am smearing it all over the model.

Now letting it dry ... it dries soooo slow:mad:

Showing the side of the mod.

And the back.

Now that's dry I apply a thin layer of plaster on the bottom of the model, just to be sure.

now It is covered, this method has one other advantage, It makes the edges of the model stronger and thus the model better to handle later.

Now again my friend the sanding paper... It has to be as smooth as possible because this model will transfer anything that is not smooth into the negative mold, I'll make from it.

And now showing the back

Now the model is smooth I am covering it in bee wax to guarantee an easy release when my negative mold of fiber glass is hard.

This is an intensive job as I have to rub every part for some time for the smoothest result.

the tower and the inner beck has to be done too :D

Now we are mixing Gel coat, this is some sort of epoxy resin with the difference that this is softer so you can easily sand it later.

adding the activator part.

And now it is time to apply the stuff on my molds, this process has to be repeated 2 or 3 times.

waiting to dry.. ready in about 30 minutes...

Next step is applying the real fiber glass and the resin.
This is a batch of resin, be careful of the amount of activator :D

Now I tare off small pieces of fiber glass and drown it in resin, it is better to use smaller parts of fiber glass as this will make is easier to remove air bubbles.

A foto of the mold covered in fiber glass.

And now again for the whole picture.

As I have a difficult mold which can not be released in one piece, I had to divide the mold in 6 pieces.
I did this with a normal saw.

another piece :D, I can tell you this process hurts if you spent 3/4 year modeling the Styrofoam plug :D

releasing the actual negative mold.

the tower in 2 parts.

Showing its insides.

well THERE is your problem :D

The inner beak's negative mold.

I attached wooden blocks to my mold's pieces and bolted that together.

The old foam blocks... useless now..

To get the correct shape again I build a skeleton around the mold to tension the pieces.

These wires are pulling certain parts of the mold into shape. (can be adjusted with a bolt)

This is how it looks now, almost ready...

Now again I coated the mold with gel coat, this also fills up the gaps so it can be sanded later.

Another layer of Blue gel coat with on top the first layer of fiber glass.

YEEEHAAA my temple released from its negative molds, now just some sanding and we are done :D

How do You like this?

End of Update 2

The boy 4rm oz
01-10-2008, 02:14 AM
That looks sooooo awesome, great job.

01-10-2008, 03:04 AM

01-11-2008, 03:58 AM
That is amazing! The pyro in me loves the flamethrower. Keep up the awesome work.

01-11-2008, 07:30 AM
Everytime I see that process on TBCS with molds and negative molds and so on I am really impressed! This is surely not the first time you do this?
Simply amazing model!

01-11-2008, 08:46 AM
This is surely not the first time you do this?
Simply amazing model!

It is not the first time I worked with these materials, but it is the first time ever I tried to make a mold with a mold of foam.
And my sponsor supplied me with materials and some knowledge, but with this mod even their knowledge often wasn't enough.

So we did some trial and error, but eventually we got a nice result.

02-16-2008, 04:32 PM
looking sweet and sweet dude!

02-16-2008, 08:11 PM
I want moar!!!!

02-17-2008, 04:05 AM
holy cow how did I miss this? great mod idea! love C&C! good work on the fiberglass, really need to try that stuff out! +rep

02-17-2008, 05:54 PM
Very nice work. I am very impressed with how this is turning out.

I am curious about that body kit front bumper in the background of some of your pics. I'm assuming it's fiberglass. I just want to know what it is for, looks like a Honda S2000 to me.

02-27-2008, 08:33 AM
Wow is all i can say, good job man.
Can't wait to se this one finished, and the flamethrower is just crazy...me like alot ;)

04-15-2008, 05:59 PM
Update 2 - Devil's Tongue Flame Tank - 15 april 2008

I am so sorry it took this long, I had some problems with my internet provider which had to be resolved first (they took out my adsl for about 3 months).

I also was pretty occupied with my faforite sport:

But now I am back with another update.
I first want to thank for putting my mod in the modcast! thank you!

Now to the point, I promised a update on the tank, and here it is!

I did a lot of work on the shredder of the tank, I has a lot of custom component which had to be milled out of aluminium.

First I wanted to position the the spikes with the right spacing, so I marked it.

Now I bent a strip of aluminium around the tube so I have the correct angle of the spikes.

And with a permanent marker I marked the positions where the pins whould be drilled.

I then cut a strip of aluminium where the tubes could be mounted on.

I mounted the strip on the table so I could make it round.

the milling in progress.

Now you can see the difference between the strips.

This is how it looks, next to the tube.

And here with both strips rounded.

the strips need to hold a bearing, so i milled those holes too.

This foto shows the bearing mounted in the aluminium strip.

And here with both bearings mounted in the strips.

I also have a thicker strip of aluminium which eventually will be mounted to the tank and where the small strips can be attached to.

This thicker strip will house 2 bearings instead of one because the wheel driving system will be mounted in it.

You see the bearings mounted in this picture.

Now I am making a space for the smaller strip where it can be mounted on to.

Here the small strips are mounted on the larger one.

You can see the drive system mounted.

and once again with a example shaft.

I needed some special large gears so the tubes would rotate against each other.

milling, the block of aluminium with a special module.

as you can see it starts to look like a real gear.

I made two slices, one for each tube.

It will be mounted like this, the size is chosen just right for enough space to accomodate the spikes.

The same picture zoomed out.

The wheel needs a centerin hub where onto the rest could be mounted.

And centering a hole in the gear.

Here the hub and the gear attached to each other.

Here is a shot of both tubes mounted to each other.

And here I have it positioned to its future position.

The holes for the spikes need to be threaded so the spikes can be mounted firmly.

I make the spikes on my lathe, they are really sharp :twisted:

the first one... (of 500) :)

You can see it take shape here...

and here with about a half tube finished, to indicate its destructiveness, when I lay this on my hand, I feel the spikes piercing my skin :)

I hope you enjoyed my new update and I hope to make a new one soon.

04-15-2008, 06:36 PM
Finally an update! Things are looking good man keep up the good work & updates :D +rep i really like the spikes

04-15-2008, 07:42 PM
Wow, that spikes look really frightening! Have fun with the upcoming 250 ones :D
Great work on those shafts and gears and stuff. I wish I had access to those milling machines or even a lathe... :think:
Looking forward to the next update!

04-15-2008, 11:21 PM
All I can say is HOLY F'N SH$T MAN!!! +rep for sure.

04-15-2008, 11:47 PM
*note to self....dont piss off cyclonite at a LAN ...HE WILL KILL YOU WITH A TANK*

04-16-2008, 12:35 AM
Wow that is looking sweet, nice craftmanship there.
+Rep to you man :)

04-16-2008, 12:47 AM
WOW! Looks awesome, and dangerous! +rep

04-16-2008, 05:43 PM
This has to be one of the most awesome mods I've ever seen:bowdown::bowdown::bowdown::bowdown:

The work on the rollers and gears is top notch.Looking forward to the next update (which i hope is soon) and maybe a video of them spikes spinning;):up:.
+Rep to the Dude.

yours wecrookie:eek:

04-25-2008, 01:11 PM
*note to self....dont piss off cyclonite at a LAN ...HE WILL KILL YOU WITH A TANK*

^ agreed...

just amazing detailed work man... keep it up!

04-25-2008, 09:49 PM
Man that's crazy and insane!!!

Would absolutely rule on Battle Bots. lol Looking forward to your next update!

04-25-2008, 10:01 PM
Man that's crazy and insane!!!

Would absolutely rule on Battle Bots. lol Looking forward to your next update!

It would rule on BattleBots but unfortunatly that show no longer exists.

04-27-2008, 01:20 AM
Very good looking. Makes me wish I had a milling machine :(

05-06-2008, 06:12 PM
Hello there, I have built a new toy for in the Temple Of NOD.
A smoke generator, I want to shoot this smoke out of the beak of the casemod.
This apparatus works on 12 volts and is able to produce this amount of smoke continuously!.


I have just a few small things to change on the smoke generator and that is making 2 plugs to compress the liquid, this makes the smoke a lot better.

Hope you enjoy it :D

05-06-2008, 09:35 PM
How much was it? and where did you get it? :D

05-07-2008, 01:45 AM
How much was it? and where did you get it? :D.
I made this one myself it consists of an aluminum block with 4 holes carefully drilled.
and I attached 2 power resistors to this aluminum block.

The boy 4rm oz
05-07-2008, 03:37 AM
Man this is awesome. Fantastic work.

05-07-2008, 07:32 PM
I made this one myself it consists of an aluminum block with 4 holes carefully drilled.
and I attached 2 power resistors to this aluminum block.

Can I trouble you for an illustration. . How does it work?
Looks really Kewl! +Rep

05-07-2008, 07:53 PM
Can I trouble you for an illustration. . How does it work?
Looks really Kewl! +Rep
Starting up paint skillz :banana:

hope this explains it a bit:


11-24-2008, 08:04 PM
Hello People,

My last post is a long time ago now,
You might think I've stopped with my case-mod.
This I quite true for the moment, As I had a fire in my workshop and part of the case-mod has been burnt down :(

But shed no tears, I have been reconstructing my workshop and enhancing it.
After I am done with this project I will again focus to the C&C tiberian sun casemod.

For the people who want to see what happened, I dedicated a page to it on my site. (http://www.diecyde.com/?pid=27)

Anyway on picture 2 you can clearly see the obelisk of licht has been burnt allmost completely.

I'll keep you all updated when I am restarting this project...
C you all untill next time

11-24-2008, 08:11 PM
Eeh, that sucks. I wish you the best of luck repairing your shop and all.

The boy 4rm oz
11-25-2008, 12:49 AM
That is bad news. Glad to hear you are ok though and you are pursuing the mod.

11-25-2008, 01:32 AM
well the bad news is obvious... the good news is that ur workshop is so awsome... thats great man... nice work

12-04-2008, 03:32 PM
Sorry about the Fire... But Can I move into your Shop??? (wipes drool from lips, and chin). It looks to be back better then ever now !!!

Time to get Modding :)

12-04-2008, 04:05 PM
cant wait to see this thing, it's redonkulous :up:

AMD Killa
12-04-2008, 11:06 PM
My chin is still on the floor from looking at your new lab :eek:

I love the flame tank, possibly my favorite mod ever (I did used to watch robot wars a lot when I was younger :D)

I love the C&C series, although I think that Generals is the best one. I like how these mods are turning out.

Shame to hear about your lab burning down, but my GOD!! There is a silver lining to every cloud (of smoke). That lab looks like heaven with those lights on :D

12-04-2008, 11:40 PM
Just caught up on everthing tonight. The mod looked great. Sorry to hear about your shop, glad noone got hurt and that you were able to rebuild it better than before *insert bionic man reference*.

Definately subscribing to this one, can't wait for the next update.

(PS. Can I live in your shop too.)

12-05-2008, 04:10 AM
got enought room for the whole of tbcs?

yea it looks like heaven.

bruce almighty sence any1?? in the white room

AMD Killa
12-05-2008, 12:42 PM
bruce almighty sence any1?? in the white room

That's exactly what I was thinking when I said it :D

12-07-2008, 04:02 AM
:) great minds think alike...
but fools never differ... :(

12-11-2008, 12:44 PM
Your new shop looks great. Glad to see that the childslaves sign survived hehe.

06-02-2009, 06:46 PM
Finally after a VERY long time, I am again here to post some progress to the project.

After the fire in my workshop I made up a list of projects and in which order I wanted to finish them.
The Flame Tank , including all its electronics, mechanics and software. to make it even harder we made up some nice new killer features to add to it.
The temple of nod was severely damaged by the fire but fortunately the scale of the temple was not burnt (only smoke damage)
But the airbrush needs to be redone.
further the baseplate on which the scale rests has been severely burnt, the pc is also a goner.
This restoration has been put on the long run unfortunately.We made this choice because we wanted to compete with the flame tank in a match of autonomous robots>> fieldrobot (http://www.fieldrobot.nl/)...
The Idea of this match is to let a robot navigate by itself through a cornfield while spraying weeds on its way through the field.
The weeds have to be detected by object recognition.
User interference results in penalties.

Our other objectives still stand (the tank should be controllable by the Temple of NOD), This will be done through Bluetooth.

Anyway lets get started....

As you can see the components have some nasty smoke damage, I cleaned all before reattaching the components(paint doesn't stick to smoke :D)

In my last post you probably would have noticed the gears I created, I wasn't satisfied by their performance so I removed those and bought a new set of motors to be integrated INTO the wheels themselves.

These are the new type of motors I use, the have planetary gearboxes, so the axle is in the center.

You probably notice the black piece of plastic, this is an insulator to isolate the wheels from the arms(I use an electric axle because the motor itself rotates in the wheel)

This is the creation of the isolator where the motor get attached to.


As you can see it slides in like this.


The motors then get attached to the arms like you can see.


When all is attached it kinda looks like this :D, WAY better then the previous configuration with the outside gears.

I created a movie, proving it works :D

Next part was the creation of the arms which would be holding the flame throwers.


I cut some pieces of 10 mm thick aluminum for this.

And after some milling and grinding... this is the result.
with an servo already attached.

This servo will be used to control the arm.

Next up was the flame thrower...
As you could have seen in previous posts I designed my own flame thrower.
I have taken this concept further as I wanted to ignite the liquid material on the fly when it rushes out.

So I made some simple electronics with an ancient 555 chip and hooked up a sparc coil.

This resulted with amazingly good results.
The pulse will be continuously at around 15KHZ.
This generates a sparc of nearly 6 mm!!!

Next up was the flamethrower itself.
The major problem with the ignition is, it needs a good insulator.

First I made a raw design and then tested with various insulators

This is with the insulator attached.


This is the flamethrower.


Here you can see the various parts in the flame thrower

Next up was to fit the flame thrower in the arm itself.

You can see it take shape slowly.

Sadly I don't have any pictures of me welding the top of the tank with an aluminum plate (with my new toy an AC/DC TIG welder :D:bunny:)

But I do have some of the fabrication of the top cap , which is made out of 1mm Stainless steel sheet metal.

I need to practice a lot, but this is a good learning project :up:


You can see the nice curve...

and now cut down to size

Now for some nice pictures :banana::D



more teeth

The motor and gearbox

the flame thrower arms

close up

And one again the graphics counterpart:bunny:

for The people who like youtube
one extra bonus of the spinning wheels with teeth, please don't notice the noice, this will be reduced later.


Next up is a lot of coding, I am working hard on that now for the last few weeks. (3 packages of software)
Still have some surprises for you in store :D:banana::banana:


Please let me know what you think of it :D

06-02-2009, 08:04 PM
Absolutely incredible, looks like it's going along perfectly and i can't wait to see the end result. +rep

06-03-2009, 01:21 AM
wow man.. thats great.. im gunna reread the log.. good to see you back

EDIT: crazy!

The boy 4rm oz
06-03-2009, 10:58 PM
Mate I am so sorry to hear about the fire. The upside (if there is an upside) is the Flametank is looking awesome. My brother loves C&C3 and I just showed him this and I think he wet himself lol. We have always been a fan of the C&C series, ever since we brought Tiberium Sun all those years ago. It is great to see an old classic brought to life.

06-04-2009, 03:40 AM
well.... i havent stopped thinking of your meat pounding spike roller things all day so.. if i fail my science test its your fault

Nate Dogg
06-04-2009, 03:53 AM
Brilliant Reproduction!!

06-04-2009, 05:10 AM
well.... i havent stopped thinking of your meat pounding spike roller things all day so.. if i fail my science test its your fault
I take full responsibility :D
and meat pounding indeed it is :D, all pins were screwed in by hand, it resulted in multiple cuts and bleedings.
and then the wheel wasn't even spinning, the points are just as sharp as razor blades :devcool:

06-04-2009, 06:02 AM
i wanna see a test of meat going through em..


06-04-2009, 07:10 AM
i wanna see a test of meat going through em..

Hehe, me too...
But I am waiting a bit till the tank is airbrushed, cleaning all the meat from the teeth seems like a challenging task to me :bunny:
But in time I will do that too.

And for the specs lovers:
all the electronics which will go into the tank:

4 optical distance sensors
electronic compass
2 webcams (1.3MP)
GPS sensor
(later also UMTS)
2 driving motors
2 grinding wheel motors
2 special motors to move the grinder arms up-and-down
4 servo's to position the flame thrower arms
2 valves for liquids
2 valves for air
2 sparc coils
pressure sensor(max 10 bar)
Display with controlling buttons
g sensorAll this is managed by 3 different devices
A motor print which controls all the motors with feedback sensors to ensure all motors are spinning at an exact set value.
A Main controller board which handles most of the sensors, excluding bluetooth, webcams and GPS sensor.
A 1.2 GHZ ARM linux board, this one processes the webcam images to detect objects and makes the main decisions for the tank.

The boards are linked to each other much like your brain is connected.
The linux board (contiousness) which makes the decitions bases on the information it harvests from its sensor board.
Then the linux board tells the other board where the tank must go.
The lower devices then handle the rest.
(if you walk you don't want to think about how you walk >> setting one feet after another << this is handled by a lower part in your brain)
We want to use the same principle.

The boy 4rm oz
06-04-2009, 10:31 AM
Who needs to clean the meat from the teeth lol. Remove the rollers and burn it off ;).

06-05-2009, 04:14 AM
that would make a sweet ass rotisserie.. lol

06-05-2009, 06:28 AM
I have been waiting for you to work on this for a while and all i can say is awesomeeee

06-05-2009, 06:35 AM
I've got the schematics and boards also for the people who are interested in it.
MCB schematic (http://www.diecyde.com/files/projects/ton/tank/schematank.png)
MOT schematic (http://www.diecyde.com/files/projects/ton/tank/motsch.png)

And the PCB's themselves:



06-05-2009, 06:43 AM
well i passed the science exam... 70% B-... top mark was 82% B+ so i did well.. ur lucky mate....

06-05-2009, 06:45 AM
well i passed the science exam... 70% B-... top mark was 82% B+ so i did well.. ur lucky mate....

Pfew , I was so worried man :smoker:

06-05-2009, 07:41 AM
hahah :P

The boy 4rm oz
06-05-2009, 11:11 AM
Boards look good, I can't wait for more.

06-05-2009, 01:08 PM
Did I mention I have implemented an Bluetooth software driver for the PS3 sixaxis controller.
I can control the tank by the internal G-sensor.

06-05-2009, 09:39 PM

epic win

The boy 4rm oz
06-05-2009, 10:51 PM
Now that is awesome. Finally a use for the PS3, besides Blue Ray movies haha.

06-08-2009, 02:03 AM
lol /\

06-08-2009, 01:43 PM
Soooo glad to see ya back with this mod:D

Looks awsome,cant wait for more updates.

Keep up the good work:up:

yours wecrookie:eek:

08-31-2009, 05:37 AM
:eek: :bowdown: that is all i can say +rep for sure simply because you created something purely designed to rend flesh then roast it

11-26-2009, 07:39 PM
:pics:and it needs them soon please;)

yours wecrookie:eek:

12-03-2009, 10:25 AM
where is all the pictures from this mod? i seem to remember the worklog be filled with more pics, or are they in another log?
tank is wicked awesome dude!

12-10-2009, 04:38 AM
I dont see any pictures in this log actually, just the posted youtube pics. I second pope's question, it there another log?

12-14-2009, 10:44 PM
I don't know what happened to all his pics, but he does have the worklog posted on a Dutch forum. Only problem is, well, it's in Dutch. I'll look around for him and see if I can find out what happened.

12-23-2009, 08:48 AM
Wow, I just thought wtf when I seen the flame thrower lol crazy :eek:, the flame tank would kick a$$ in robot wars :D, awesome, and controlled by ps3 controller wow, just wow.

Wouldn't want to put my hand near that grinder neither, looks scary lethal :eek:, pictures from page 1 to 5 are showing, all the rest are not but the youtube vids are showing, I don't know why I have not checked this 1 out until now, I really should be checking out all of these featured worklogs, some truly amazing mods.

:) So is the flame tank serve as an anti theft device for the pc hehe :twisted:.