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View Full Version : Blacklight: Tango Down



NightrainSrt4
07-06-2010, 04:14 PM
Supposed to come out tomorrow on Xbox LIVE for 1200MS Points ($15), with PC (no dedi) and PS3 to follow.

Looks like a fully featured multiplayer shooter. Looks like a buy from me. Fast paced, yet tactical, with interesting customization features.

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Diamon
07-06-2010, 07:16 PM
Looks pretty neat. The weapon modification system looks a bit too complex though...

NightrainSrt4
07-07-2010, 10:21 AM
The weapon modifications look similar to what was implemented into Borderlands, but instead of the game generating those different modifications and just presenting you the weapon, you get to choose which modifications to use.

It's tucked away under its listing on XBL now, but trying to click into it to buy it yields an error. Must not be ready just this second.

NightrainSrt4
07-07-2010, 02:59 PM
I don't know if I can recommend this. When its going well, the game feels great. But, some things I have noticed:

Side strafing is too quick. There is almost no point to using any other weapon other than a SMG and just wiggle back and forth while you spray. Takes maybe 2 bullets to down the person and you almost cant get hit.

Glitches in Black Ops. If you move too far forward before quests update the game is broken. If you hack the terminals before the quest update goes through, its broken.

CAMPING. They tried to get rid of camping with the HRV, which helps, and no full regen on health or weapons without going to a point. These work.
Except! , the maps on TDM are designed with turrets inside so you can't get camped. BUT, all the exits from the spawn are small corridors/entry ways. So instead of one player camping a corner or something, you get an entire team camping your spawn.

I played 5 rounds on different maps and every map was a spawn campfest with one team not being able to get out of spawn.


So, I don't know yet. It has the capacity to be a really good game, but if the devs don't do anything to help these issues it will probably die a quick death, unfortunately.