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Wasabisam
07-10-2007, 08:38 AM
Hey Guys,

I'm looking for a type of physics engine where i can add my own variables like weight, shapes, surface ect. I am going to be using it for custom vehicle testing. So instead of making them, it would run a number of scenarios to see which one is the best and would work the best. Does anybody know of this type of engine or would i have to make it, if so how would i go about doing that?

Thanks alot for the help

Sam

Eclecticos
07-10-2007, 08:44 AM
Here (http://www.ifigure.com/science/physics/physics.htm) is a Physics Calculator. (http://tutor4physics.com/calculators.htm)

Ya Mean Calculus?

Link (http://www.ifigure.com/math/calculus/calculus.htm)

Wasabisam
07-10-2007, 10:27 AM
Umm sorta lol well not really. What i want is to lets say draw a circle then add 2 motors and 4 wheels then i want it to go forwards and maybe turn left. Ermm hard to explain. I guess I want everything that would happen if i build it in real life, on the computer. So i can test to see if it would turn better if the motors were in a different spot, or if the wheels were bigger. Something alone those lines. And yes i understand im not making much sense lol.


Thanks

Sam

Luke122
07-10-2007, 10:43 AM
umm.... Gary's Mod for HL2 maybe? No clue..

Eclecticos
07-10-2007, 10:47 AM
From what I gather this may be the only Link (http://www.evert.de/indefte.htm) on the internet fot that type of information.

Your talking Multi-Variable Construct design animation. Heavyy!!
You may want to contact MIT for help with this. :)

It'd be a hell . . of alot easier to get various physical parts/models and do an experiment.

Wasabisam
07-10-2007, 10:59 AM
awww i thought this would actually be easy rather than building them, i guess not. Hmm i really thought this would be a simple download, guess not. Ill do some more digging tomorrow. Little bit hard to understand all the mumbo jumbo.

Thanks

Sam

Eclecticos
07-10-2007, 11:09 AM
Sorrry, I kinda went off the Deeeep end. .
I got a headace. . after looking into Wheel size compensation.

I tried DooD. . I'm dropping you off at the edge of the forest on this one.
Your on your own. :D

Wasabisam
07-10-2007, 11:33 AM
Thanks for the help man. I hear ya, this stuff is really tricky. I have clicked less than half and i still dont understand anything lol.

.Maleficus.
07-10-2007, 11:43 AM
You mean like an open source version of the Havok engine? Trust me, this is going to be _tough_ stuff. However, I did find some things you might like.

http://www.tokamakphysics.com/
http://irrlicht.sourceforge.net/tutorials.html

Good luck.