Originally Posted by Smitten
I've been beta testing DnDO since last october. its not really that bad of a game; many similarities to others, but you cant make a new game and have it be nothing like any other game. its very much party related; hard to solo most quests, if down right impossible. and yes, the zones will be instanced like GW; the main zone being the City itself, which is huge!
the one thing that does make it different than other games i've played is you dont get experience from killing mobs, so no grinding. your experience is gained from completing objectives in quests; main objectives and optional ones. if you enter an instance and fail to complete the quest, then you're out of whatever items you used while in there and still no higher on leveling (this goes back to the needing a party i mentioned).
i think it will be a great addition to the mmorg community, but may not take off well due to their idea for small server bases (1000 users per server, way too small for my tastes). i also hope it doesnt get ruined by the 3rd party companies out there that sell game cash for real cash. its ruined many a game in my opinion, but that's for another topic.
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