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Thread: The science behind watercooling pt.III by Kayin

  1. #1
    One Eye, Sixteen Cores. Kayin's Avatar
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    Default The science behind watercooling pt.III by Kayin

    A new story entry has been added:

    [drupal=368]The science behind watercooling pt.III by Kayin[/drupal]


    By Kayin
    Part III

    CPU Design, Heatsink Construction and The Lessons They Can Teach Us[/size]

    As I stated in an earlier article, there's quite a market today for "bowed" blocks, to deal with "today's" processors. How did we get to this point? Currently, we're using them on last-and current-generation Intel processors only. To me, this already shows signs of an issue, as nobody thinks that they are necessary on AMD's latest and greatest. While the physical design is different, granted, one would believe that any "advance" would be equally useful on both platforms.
    Project:Mithril, sponsored by Petra's Tech Shop and Sidewinder Computers-MOTM Nominee October '08




  2. #2
    Project: Elegant-Li The boy 4rm oz's Avatar
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    Default Re: The science behind watercooling pt.3 by Kayin

    Another great article, even though I already know (generally speaking) about the effects of a concave and convex contact point the pics and explanation are perfect for people new to the game. Excellent work .
    Project: Elegant-Li *NEW*
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  3. #3
    Resident 100HP water-cannon operator SXRguyinMA's Avatar
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    Default Re: The science behind watercooling pt.3 by Kayin

    wow you can really tell by looking at the q6600...its not even touching on the edges!

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