Page 23 of 42 FirstFirst ... 13181920212223242526272833 ... LastLast
Results 221 to 230 of 414

Thread: Project: Motorized Madness!

  1. #221
    Anodized Roughhouse's Avatar
    Join Date
    Jul 2006
    Location
    Aurora, IL
    Posts
    57

    Default Re: Project: Motorized Madness!

    Looking awsome.

    I would check out Jameco for the LEDs. That is where I am getting mine from at this moment. I am not sure how they compare in price, but no issues so far.
    "You're so wise. You're like a miniature Buddha, covered in hair. " - Ron Burgundy

  2. #222
    . Spawn-Inc's Avatar
    Join Date
    Feb 2007
    Location
    Canada
    Posts
    4,145

    Default Re: Project: Motorized Madness!

    even though its to late you can find switichs like that for free if you see someone tossing out a busted microwave.

    here is some of the neat stuff i found and have collected over the years (2 microwaves worth of parts)



    these are the switches that are from the door so the microwave turns on and off when the door. you could have used then for the lights but ohwell, next time.


    this the motor that turns the glass plate. it seems like a strong slow moving motor, you might have even been able to use it for a servo.


    magnetron


    all the stuff i could take from the microwaves - the body


    oh and of course great work as always!
    Last edited by Spawn-Inc; 11-02-2007 at 09:09 PM.
    CPU: Q6600 G0 3.5GHz@1.4v (4.2GHz max) / 4790k 4.8ghz @1.265v
    GPU: 9800GTX /GTX780 hydrocopper
    Ram: Samsung 4GB /gskill 16gb DDR3 1600
    Mobo: EVGA-NF68-A1 680i (P32) /AsRock Extreme6
    PSU: Enermax Galaxy 850Watt /EVGA 850 G2
    HDD: OCZ 120GB Vertex4, Samsung evo 840 250GB
    LCD: Samsung 32" LN32A450, Samsung 226BW 22" wide
    Sound: Logtiech Z 5500
    CPU & GPU: 3x Swiftech MCR320, 2x MCP655, MCW60 R2, Dtek Fuzion V2, 18 high speed yates @ 5v

  3. #223
    Thinks spherical |NQ|Squelsh's Avatar
    Join Date
    Nov 2006
    Location
    Baden-Würtemberg, Germany
    Posts
    341

    Default Re: Project: Motorized Madness!

    Congrats Renderman, your rig rocks!
    Give us a shot with the tubine on it, I am curiuos how big it looks on top of the case.

    Doesn't the controller board have some simple I/O-Ports to switch the LEDs or some other stuff? That would have been the easiest way.

    BTW: Are these digital servos? Because if so, they should send back the current they consume. And you could use this info to switch them off, when they reached the end position (if the controller board suports this). I know this from robotics boards.

    Keep on the great work!
    My CaseCons:

    -=| The Orb |=- - - -=| CUBE 2 |=- - - -=| Reactor |=-

  4. #224
    Project: Elegant-Li The boy 4rm oz's Avatar
    Join Date
    Mar 2006
    Location
    Balhannah, South Australia
    Posts
    6,411

    Default Re: Project: Motorized Madness!

    Can't wait for more videos lol, great work.
    Project: Elegant-Li *NEW*
    Project: Alpha FINISHED
    Project: LEXA Revival FINISHED
    Project: LEXA FINISHED Bit-Tech MOTM Nominee October 08

  5. #225
    Modders block rendermandan's Avatar
    Join Date
    Mar 2007
    Location
    Nowhere near the beach :(
    Posts
    1,510

    Default Re: Project: Motorized Madness!

    Quote Originally Posted by |NQ|Squelsh View Post
    Congrats Renderman, your rig rocks!
    Give us a shot with the tubine on it, I am curiuos how big it looks on top of the case.

    Doesn't the controller board have some simple I/O-Ports to switch the LEDs or some other stuff? That would have been the easiest way.

    BTW: Are these digital servos? Because if so, they should send back the current they consume. And you could use this info to switch them off, when they reached the end position (if the controller board suports this). I know this from robotics boards.

    Keep on the great work!
    Um.... Yeah sounds like you have a little more experience with robotics than me. I know the board does have 4 inputs on them. But I'm not sure how to use/program them. And I believe it will read the servos position but from everyting that the guys over at lynxmotion.com forum have told me, they won't automattically shut off. I have to send that command. But I've gotten it all figured out.

    I'm actually contemplating one more motorized item... it will take 2 servos to run. Its just a matter if I want to spend the money and if I have room for it.

    Cheers!

  6. #226
    cooler than the other side of the pillow dfigravity's Avatar
    Join Date
    Apr 2005
    Location
    North Carolina
    Posts
    405

    Default Re: Project: Motorized Madness!

    This mod is awesome man...you've done a fantastic job and I can't wait to see it with the turbine attached! Keep up the great work!

    btw, Where did you learn how to program servos? That's something I've always wanted to play with.
    There is no 'ctrl' button on Chuck Norris's computer. Chuck Norris is always in control.




  7. #227
    Anodized brinkz0r's Avatar
    Join Date
    Nov 2007
    Location
    Hengelo, Netherlands
    Posts
    78

    Default Re: Project: Motorized Madness!

    I've been reading all through this topic, it's amazing Too bad the 20-something bladed fangrill didn't really work out great, but I really like the idea. Not just because I had the same idea a few days ago :p

  8. #228
    Modders block rendermandan's Avatar
    Join Date
    Mar 2007
    Location
    Nowhere near the beach :(
    Posts
    1,510

    Default Re: Project: Motorized Madness!

    Well guys, I ordered my last (hopefully last) big purchase for this mod. You'll have to wait and see what it is though. I also picked up 2 more servos to motorize this item. It won't be here for a while though. I got an email saying they had a 3-5 day lead time. Any guesses?

    -FYI, I sent back my bulgin switch last week, and they said they haven't received it yet. Hmmmm. Hope it didn't get lost in the mail.

    I've been working on the back panel of the case and started doing some kit bashing. Sorry I don't have any pics right now. I just jumped on to check my mail. I'll post what I can tomorrow.

    -Untill next time...

  9. #229
    . Spawn-Inc's Avatar
    Join Date
    Feb 2007
    Location
    Canada
    Posts
    4,145

    Default Re: Project: Motorized Madness!

    sorry if you posted this already, you probably did but i will ask anyway. what hardware are you putting in this case?
    CPU: Q6600 G0 3.5GHz@1.4v (4.2GHz max) / 4790k 4.8ghz @1.265v
    GPU: 9800GTX /GTX780 hydrocopper
    Ram: Samsung 4GB /gskill 16gb DDR3 1600
    Mobo: EVGA-NF68-A1 680i (P32) /AsRock Extreme6
    PSU: Enermax Galaxy 850Watt /EVGA 850 G2
    HDD: OCZ 120GB Vertex4, Samsung evo 840 250GB
    LCD: Samsung 32" LN32A450, Samsung 226BW 22" wide
    Sound: Logtiech Z 5500
    CPU & GPU: 3x Swiftech MCR320, 2x MCP655, MCW60 R2, Dtek Fuzion V2, 18 high speed yates @ 5v

  10. #230
    Modders block rendermandan's Avatar
    Join Date
    Mar 2007
    Location
    Nowhere near the beach :(
    Posts
    1,510

    Default Re: Project: Motorized Madness!

    Quote Originally Posted by Spawn-Inc View Post
    sorry if you posted this already, you probably did but i will ask anyway. what hardware are you putting in this case?
    For right now, I'm just going to transfer my hardware from my current computer. Its an Asus P5N32-SLI SE Delux. Core 2 Duo 2.4 GHZ Processor,
    ATI 1900 XTX, 2 gb Corsair xms2 800 mhz. memory. Ultra x2 550 watt modular power supply and a sound card.

    I'll have to convert my video card over to water cooling which I already have the block from Danger Den for but I need to lap it first.

    I've been spending all my free money on this case and medical bills lately so I haven't had any extra money to buy new hardware.... YET!
    I would like to get a new dx10 card. and some more ram. -Maybe a new power supply (has to be small!)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •